![]() By locking a hack to run only on ZSNES, you are dooming your hack to irrelevance. You simply can't run this on your cell phone. That's especially true for ones such as ZSNES that are written in pure x86 assembly. You have to realize that emulators, too, have shelf-lives. ![]() It's possible to foresee a bad day at some point in the future where an end user needs ZSNES v1.42 for a list of four translations, Snes9X v1.51 for another six ROM hacks, and bsnes v080 for some obscure Japanese games. In truth, most software runs with great tolerance to timing issues and appears to be functioning normally even if timing is off by as much as 20 percent. Apparent compatibility is the most obvious measure of accuracywill an old game run on my new emulator?but such a narrow view can paper over many small problems. Put simply, accuracy is the measure of how well emulation software mimics the original hardware. In this piece we'll take a look at why accuracy is so important for emulators and why it's so hard to achieve. But emulating those old consoles accuratelywell, that's another challenge entirely accurate emulators may need up to 3GHz of power to faithfully recreate aging tech. It doesn't take much raw power to play Nintendo or SNES games on a modern PC emulators could do it in the 1990s with a mere 25MHz of processing power. He wants to share his thoughts on the most important part of the emulation experience, accuracy. Today we present another point of view from a gentleman who has created the Super Nintendo emulator bsnes. ![]() Emulators for playing older games are immensely popular online, with regular arguments breaking out over which emulator is best for which game.
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